In their Kickstarter announcement on Monday, they stated the necessity of the switch was apparent after consulting with other professionals:
Development-wise, we’ve seriously been looking into shifting over to the Unreal Engine. We have been getting a lot of professional advice on this and although there may be a little lead time, overall, this just looks like a much more feasible option taking into account what we want to create and achieve.
Following a successful funding campaign which ended on the 25th of May this year, development on Little Devil Inside is due to start this month, aiming for an Autumn 2016 release. Their Kickstarter managed to crowd fund $306,515 (AUD) – A little over $56,000 above their initial target.
As a backer of this campaign (at the physical level), I’m somewhat relieved their decision to switch game engine has been made at this early stage. Whilst it’s a fairly big change, the team is still small and in the early stages of their development. As such, at this non-critical point, they have the time and resources to dedicate to learning the new software and refactoring their existing work.
About Little Devil Inside
From the developers:
Little Devil Inside is a truly engaging 3D action adventure RPG game where you are thrown into a surreal but somewhat familiar setting with humans, creatures and monsters to interact with, learn and hunt – journey, survive and discover the world that exists beyond.
This game is not just about killing arch-demons and saving the world. Take in the atmosphere and live a realistic life in an unrealistic world. This is a game that tells stories about people with ‘unusual’ jobs such as hunting monsters and what happens in their everyday life doing so.
You can check out the first Little Devil Inside trailer below.
Established in 1998, Neostream Interactive Pty Ltd originated as a multimedia company and has transitioned fully into game development.
Experiences with projects in design, TV commercials, Animations etc. Based on these experiences, they now begin their first game title – Little Devil Inside.
Neostream’s founding members are two brothers; Kody Lee. (Founder, Creative Director, 3D / 2D artist, Concept, game design) and J.J. Lee (Founder, Programmer).